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8-bit Cosmos

5/11/2023

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Zoom into 8-bit Cosmos!

Sci-Fi tales of computer technology by Joe Lacey
The book,
Buy at AMAZON

​Get ready for an adventure beyond your wildest imagination!
You have questions. Outer space has the answers! Modern-day social media and AI technology are brought to life in the Sci-Fi tales of 8-bit Cosmos. For we all know, without fiction, there would be no science.

Transport yourself to a mind-blowing universe of cosmic computers and amazing aliens!
Illustrated in classic 8-bit pixel art!


• Cheer for Captain J. Peg as he defends the 8-bit Cosmos with his Galactic Interstellar Fleet!
•  Cringe in terror as the evil robotic zombie Botnet seeks to destroy the 8-bit Cosmos!
•  Relax at the Space Bar, groove to the wild wavy sounds of the Funkisites, and party with a dancing banana!
•  Journey to alien worlds to see the future of social media, crypto banking, AI art, and chatbots!

With 90 pages of amazing B&W pixel illustrations and imaginative stories, 8-bit Cosmos is a must-read for anyone who loves science fiction and the unbelievable history of computers.

Written and illustrated by
Joe Lacey
Forward by
Demetrius P. Idle, PNG/UFO
 (Planetary Nebula Guide / United Future Oddballs)
Photo of author and illustrator Joe Lacey with his book
Joe Lacey reviews his book "8-bit Cosmos."
A two page story with pixel art illustrations of the Search Engine and a dancing banana used for space and time travel. From the book
Six 8-bit pixel illustrations of science fiction antagonists and villains from the book
Captain J. Peg, Ensign Joyce T'ck, Dr. Eplica, Mr. Chips, The GIF Renderer, and Harald Bluetooth.
A two page story with pixel art illustrations of the Followers who are weird aliens with clear empty dome heads. From the book
Six 8-bit pixel illustrations of science fiction antagonists and villains from the book
The evil robot zombie - Botnet and his army of Spambots, the Queen of 8-bit Space, Cryptobot, Kitkot, and Modem.

A MESSAGE FROM THE AUTHOR
Photo of author and illustrator Joe Lacey with his book
"You don't want this book. You NEED this book!"
Simple pixel illustration of a CD disc with the number
I made my first book, 8-bit Kingdom: Medieval tales of computer technology  because of my love of classic arcade games of the 80s and my interest in mythology and folklore. When I completed the book, I knew I wanted to do another that would take place in outer space. Two years later, 8-bit Cosmos: Sci-Fi tales of computer technology was completed!  This book explores more deeply our modern-day social media and technological advancements (or setbacks depending on how you look at them.) It's also quite sarcastic and funny. If you've spent any time on social media, or interacted with an AI chatbot,  I think you'll enjoy this book. Believe it or not, I drew all the art by hand using a computer, but without the use any AI technology. Amazing, I know.

Simple pixel illustration of a man running away and a man with a spear.
There's something joyful in those little jagged edges and square circles moving around the screen. They have an innocence and are loaded with personality and often humor. When writing and illustrating 8-bit Cosmos, I strove to bring this personality and humor to each page.

I made the art board 160 x 160 pixels in order to preserve that classic arcade feel. It’s impressive just how much character and emotion can be expressed in even the smallest pixel art image. A great amount of information can be delivered just a few pixels. Thirty pixels can depict a heroic fighter or cowardly person. It all depends upon the exact placement of the pixels. A pixel placed high - the character is happy, a pixel placed low - the character is angry. The idea of simple pixel art is actually an oxymoron. It can can be quite a challenge placing the correct pixel in the correct location to achieve the correct effect.

So, zoom into the 8-bit Cosmos! A collection of tales that blend retro gaming, personal computing, and social media all illustrated in classic 8-bit b&w pixel art!


The book 8-bit Cosmos: Sci-Fi tales of computer technology
Buy at AMAZON , all bookseller worldwide or special order at your local bookstore!
The book 8-bit kingdom: Medieval tales of computer technology
And while your there don't forget to, BUY 8-bit Kingdom: Medieval tales of computer technology! You can read more about 8-bit Kingdom HERE.

ABOUT THE AUTHOR
Pixel illustration of artist and illustrator Joe Lacey dressed in a sci-fi space suit.
Joe Lacey is an illustrator and graphic designer for toys and books. He's created 8-bit pixel art and animations for video game cartridges, toys, apps, and casino games. Despite his appreciation for computers, he does not want to talk to one.

Prior publications include 8-bit Kingdom: Medieval tales of computer technology, Famous Illustrators of the Golden Age Coloring Portfolio (Diner Mighty) and Lyrics by Lennon & McCartney Coloring Songbook (Crayola). He co-authored the award-nominated The Musical Touch of Leonard Nimoy with his wife Darlene. His work on the books Necco: An Epic Candy Tale and Necco:The Archive Collection received special recognition from the Cambridge Historical Commission for their historical and cultural importance.
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Wild & Wacky Robots

3/16/2018

 

Harcourt Books Robot Illustrations

ROBOTS illustrated by Joe Lacey for Harcourt Education Book Publishers. © Joe Lacey
One of my favorite commissions was illustrating futuristic-themed books and stories for Harcourt Education School Publishers. They were part of a series of classroom handouts and educational activities for 3rd and 4th graders. All I was given were these directions:

"Make a fun world of robots and a wacky what's-it machine."

That was it! Below is what I came up with and some examples of the process I went through when I made these books covers and story pages.

To see more of my art, please visit my website.
ROBOTS illustrated by Joe Lacey for Harcourt Education Book Publishers. © Joe Lacey
ROBOTS illustrated by Joe Lacey for Harcourt Education Book Publishers. © Joe Lacey

THE PROCESS

Each picture started out with rough thumbnail sketches. The book covers were 3/4 page wraps - a full cover with spine and about 1/3 of the art wrapping around the back of the book. This always adds a challenge, as I can't let important elements fall off the main page, I have to be aware of the title placement and the spine needs to be kept clean of detail.

When the thumbnails are approved, I draw tight pencil sketches. I like sketching by hand on paper. It's often quicker than trying to sketch on a digital tablet (although, depending upon the illustration, I sometimes do just that). The sketch is scanned and used as a guide to make the flat color vector art in Adobe Illustrator. I send a screenshot to the art director to see what the colors will be, but more importantly the positioning of the illustrated elements. Sometimes, there are unexpected changes in size or direction. It can be very easy to move or scale the vector art to correct these changes.
One of several fast thumbnail sketches I made to help figure out the basic design of the book cover. ROBOTS illustrated by Joe Lacey for Harcourt Education Book Publishers. © Joe Lacey
One of several fast thumbnail sketches I made to help figure out the basic design of the book cover.
Tight pencil sketch done on vellum paper at 100%. This sketch was scanned and used as a guide to create the base vector art in Adobe Illustrator. ROBOTS illustrated by Joe Lacey for Harcourt Education Book Publishers. © Joe Lacey
Tight pencil sketch done on vellum paper at 100%. This sketch was scanned and used as a guide to create the base vector art in Adobe Illustrator.
Completed vector art made in Adobe Illustrator, This art was exported as layered Photoshop document where the final "painting" was completed. ROBOTS illustrated by Joe Lacey for Harcourt Education Book Publishers. © Joe Lacey
Completed vector art made in Adobe Illustrator, This art was exported as layered Photoshop document where the final "painting" was completed.
ROBOTS illustrated by Joe Lacey for Harcourt Education Book Publishers. © Joe Lacey
Interior end pages.
The final art is painted digitally using Adobe Photoshop. For these illustrations I used a WACOM digital tablet. It would be near impossible to this kind of art using a computer mouse, never mind the damage you will do to your hands and wrists! Today, I use an interactive pen display and "paint" directly on the screen.

Digital painting is a lot like traditional airbrush. I select areas to paint, adjust spray pressure, and manually apply the digital paint using a stylus. I try to avoid using too many preset textures and effects, trying to keep the art looking as hand painted as possible. The art is either sent of flat or with  editable layers still intact, depending upon the client's needs.

INSPIRATION

THE WACKY WHAT'S-IT MACHINE illustrated by Joe Lacey for Harcourt Education Book Publishers. © Joe Lacey
THE WACKY WHAT'S-IT MACHINE illustrated by Joe Lacey for Harcourt Education Book Publishers. © Joe Lacey
Nothing beats a robot that looks like it was made out a tin can or three cardboard boxes! This is why so much of my inspiration comes form older toys, movies and TV shows. The trick is to make it look updated without being derivative.

My original vision for The Wacky What's-It Machine was inspired by Ideal's Mr. Machine with little alien helpers. I loved it! The art directors did not. I was sad. So, the second one was more of a Wizard Of Oz inspired robot with munchkin styled aliens. I loved it! They did not. Again, I was sad. OK, third time's the charm. Let's think Robbie The Robot from Forbidden Planet. Yay! That one worked! They loved it! Everyone was happy and I was able to go onto the finished painting.
The first of three tight pencil sketches I made for this book cover. THE WACKY WHAT'S-IT MACHINE illustrated by Joe Lacey for Harcourt Education Book Publishers. © Joe Lacey
The first of three tight pencil sketches I made for this book cover.
The second of three tight pencil sketches I made for this book cover. the new heads and characters were done on overlays. THE WACKY WHAT'S-IT MACHINE illustrated by Joe Lacey for Harcourt Education Book Publishers. © Joe Lacey
The second of three tight pencil sketches I made for this book cover. the new heads and characters were done on overlays.
The final tight pencil sketches I made for this book cover. the new heads and characters were done on overlays. THE WACKY WHAT'S-IT MACHINE illustrated by Joe Lacey for Harcourt Education Book Publishers. © Joe Lacey
The final tight pencil sketches I made for this book cover. the new heads and characters were done on overlays.
Completed vector art made in Adobe Illustrator, This art was exported as layered Photoshop document where the final "painting" was completed. THE WACKY WHAT'S-IT MACHINE illustrated by Joe Lacey for Harcourt Education Book Publishers. © Joe Lacey
Completed vector art made in Adobe Illustrator, This art was exported as layered Photoshop document where the final "painting" was completed.
THE WACKY WHAT'S-IT MACHINE illustrated by Joe Lacey for Harcourt Education Book Publishers. © Joe Lacey
Interior end pages.
The machine is a Dr. Seuss Meets The Wacky Races with a touch of Rube Goldberg sc-ifi tossed in for good measure. I wish this had been turned into a toy! Illustrating all these crazy and colorful gears and gadgets got me ready for the Crayola factory themed Maker Kits that I illustrated several years later.
LEROY. Original boat design for one of a series of sci-fi short stories for kids. Harcourt Education. © Joe Lacey
LEROY. Original boat design for one of a series of sci-fi short stories for kids. Harcourt Education. © Joe Lacey
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